Unity Engine Support provides technical solutions to our customer's hardest problems. We must assist our customers’ in-development projects on a regular basis.
Our customers have a wide variety of problems, some of which are only proven using their actual projects. This is where you step in, with a good understanding of software build processes, curiosity, flexibility and positivity.
Our QA engineers build, maintain, and test our growing list of customer projects, so that they are available and ready to be used to investigate customer issues.
You will also help reproduce hard-to-replicate issues and strip large projects down to the essentials so that they can be delivered along with bug reports.
In return, you will be rewarded with fresh challenges on a daily basis, and get to work with our support engineers to nurture some of the most exciting games and simulations in development today!
This is a permanent position based in our Brighton office.
What you’ll be doing
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We will ensure that individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, to perform essential job functions, and to receive other benefits and privileges of employment.
Please contact us to request accommodation.
Life at Unity
Unity is the world’s leading platform for creating and operating real-time 3D (RT3D) content. Creators, ranging from game developers to artists, architects, automotive designers, filmmakers, and others, use Unity to make their imaginations come to life.
Unity’s platform provides a comprehensive set of software solutions to create, run and monetize interactive, real-time 2D and 3D content for mobile phones, tablets, PCs, consoles, and augmented and virtual reality devices.
The company’s 1,400+ person research and development team keeps Unity at the forefront of development by working alongside partners to ensure optimized support for the latest releases and platforms.
Apps developed by Unity creators were downloaded more than three billion times per month in 2019 on more than two billion unique devices.